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Poll: Should faction be earnt per kill in Urgoz Warren and The Deep?
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Should faction be earnt per kill in Urgoz Warren and The Deep?

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Old Sep 12, 2008, 01:50 PM // 13:50   #21
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/signed definately. will revive these forgotten elite missions.
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Old Sep 12, 2008, 02:06 PM // 14:06   #22
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/signed
I like the idea of the "environemental effect" that gives some faction per kill and a random bonus every 25kills (like in Eotn).
And put a npc in these outposts, that takes our faction points for the title track.
These areas should have been like that since the beginning...I wonder why noone at arenanet though about this...
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Old Sep 12, 2008, 02:15 PM // 14:15   #23
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Its a good idea and a good way to make those elite missions popular again.

/signed
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Old Sep 12, 2008, 02:17 PM // 14:17   #24
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If you don't have anything to add to the discussion - don't post.
  • Added a poll for your convenience.
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Old Sep 12, 2008, 02:28 PM // 14:28   #25
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Great idea. Would really spur interest in the missions.


Posibly 500-1000pts for killing Urgoz/Kanaxai? Maybe thats a bit much...

/signed.
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Old Sep 12, 2008, 03:00 PM // 15:00   #26
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Quote:
Originally Posted by HawkofStorms
/signed

While this is a good idea... don't expect this to "save" these areas or something. So long as HFFF is faster, people will stick to that to get Faction. People ALWAYS perform the most efficient for their time action, even if it isn't particularly fun/exciting.
loads of ppl do the areas now without that reward so just cuz HFFF is faster doesnt mean ppl abandon these areas..

/signed for the second time, obvious reasons
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Old Sep 12, 2008, 08:20 PM // 20:20   #27
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agreed these areas as a hole need a over hall.
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Old Sep 13, 2008, 03:14 AM // 03:14   #28
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Quote:
Originally Posted by eximiis
If they put 1 faction per kill

GLF more for FF (in urgoz) right at the beginning, there's a huge mobs. around 50 factions for 1-2 mins. 1500-3000 factions/hours.
Actually, the reason I said "first or second room" for the priest was potentially to minimize resign-and-rezone farming. By placing the NPC in the second room, only those intending to complete the mission would generally bother to make a group.
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Old Sep 13, 2008, 07:45 AM // 07:45   #29
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Nice idea, I'll /sign this, with the addition of:

- Blessing/Points gain begins from second/third room to avoid exploiting (as suggested by hallomik).
- The end boss gives you a small faction reward (300/500/1000/whatever).

This is a bit OT, but I noticed that with a slight increased faction reward, The Jade Quarry and Fort Aspenwood have been populated.
Maybe the rewards should be kept as they are now... double faction.
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Old Sep 13, 2008, 08:00 AM // 08:00   #30
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This is one of the better sugggestions I've seen come along in a quite a while!

I think it would revive interest in these areas and for those who are grinding out the titles it would make for a great change of pace from the HFFF quests. The more point farming options for these titles, the better! (And since these are elite missions, no one can say that this would make it easier to get the title! )
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